March’s Magic Item of the Month

Leprechaun’s Loaded Coin

Wondrous Item, uncommon


This polished gold coin bears the image of a laughing fey trickster on one side and a four-leaf clover on the other. The coin always feels slightly warm to the touch and seems to flip itself idly when left unattended.


Legends claim these coins were crafted by leprechauns who enjoyed gambling with mortals but hated losing. Each coin subtly bends fate itself, ensuring that luck occasionally falls in the wielder’s favor—though the coin’s mischievous magic has a habit of wandering off when overused.

Flip of Fate

While holding the coin, you may use a bonus action to flip it into the air and call Heads or Tails.

If you call the coin toss correctly, You gain advantage on the next attack roll, saving throw, or ability check you make before the end of your next turn. Once this property has been used, it cannot be used again until the next dawn.

If you call the coin toss incorrectly, nothing seems to happen and you may attempt to use the coin again the same day.

Trickster’s Clause

If the Flip of Fate is called incorrectly 3 times in a row, you will receive disadvantage for your next 1d4 rolls and the coin cannot be used again until the next dawn.

If the roll made with this advantage results in double natural 1’s, the coin’s magic instantly teleports the coin to a random space within 100 feet, accompanied by the faint sound of distant giggling.

If the coin is left unused for 7 consecutive days, it may mysteriously vanish overnight and reappear somewhere within 1 mile, typically in the possession of a gambler, thief, or tavern patron.

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